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Meter 11.10 - 11.16 changes
version 11.16
∗ limit air speed boost
Fixed the infamous falling speed glitch. Mechs will no longer be able to
accelerate indefinitely while falling. This means that jets and such will
have to be use fuel for horizontal acceleration. Hopefully, this will result
in more tactical use of jets.
∗ repair jump heat
Fixed a bug that prevented jump heat from being applied in some circumstances.
∗ add support for new AO
The Proponent MKII is the first mech to use the brand new AO developed for MCM
by Bellimora.
∗ various minor changes to the heat system (not that anyone will notice yet)
version 11.14
∗ repair nuclear explosions
version 11.13
∗ core support for new capture point system
∗ additional beacon fixes
∗ speed up speed boost code.
∗ mod commands
version 11.12
∗ nuke explosion bug fixed
∗ override - when you shutdown from heat, "/1 override" will
temporarily turn off the safeties on your mech’s reactor
allowing it to run hot. This can cause damage to the
reactor and if you push it too hard.... ∗BOOOOM∗
∗ beacon exploit fixed
∗ general code clean up
version 11.11
∗ beacons are physical again
version 11.10
∗ weapons disarm when meter is removed


Created By: Nash Fraenkel on 20-May-2013, 21:04:53

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