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Mech Meter version 11.283
* Preliminary work on getting buoyancy under control in extreme loadouts
* Adjustment to core code to make sure exp is awarded for all damage types
* Improved Scramble code
* Push weapons now properly account for mech mass: it’s harder to push a big mech than a small mech.
* Reduced latency in the core caused by the harpoon code.
* Increased instability in the air when a leg is destroyed


Created By: Bellimora Bunny on 23-Nov-2014, 21:09:23

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